<See> Element |
Applies To
DLHelpSource, DLUnitDoc
Description
See is a specialized verison of Jump which knows about classes, methods etc. This way you don't have to know the internal usage of context-id's. To make a jump to a class named TManipulator, you write <See Class=TManipulator>. This will display TManipulator as the "jump-text." To override the "jump-text", see attribute Text.
Description Description Description
Jump to a routine. If the routine is only defined once in the interface section in the library, you don't need to qualify it with the Unit attribute. Nor if the routine is in the "current" unit.
Text - Displayed jump text
Sometimes you may not like to display the full name of the class, etc, which may include hard-to-read naming conventions. Using the Text attribute, you may specify what the user will see as the hotlink/jump text.
Type
Unit
If this is the only attribute you specify, this will be a jump to the unit. If you specify Routine, you may also want to specify Unit if the routine is defined in more than one unit in this library.
Var
Window
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